Export Animation from Maya to Unity

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Old 10 October 2012   #1
Export Animation from Maya to Unity

Can somebody please help?
When I bake my animation in Maya I can export it as fbx and open it in Unity. The problem is, the rig comes with a 'partner' (with no animation). In other words, instead of having just the rig I used in Maya with the animation, I have another one (like a ghost) but with no animation. So, when I hit play in Unity to play the animation, it works, but there's the 'ghost' with no animation.
Going on 'hierarchy' tab (in unity), I realized the (main) rig is called Basic_Guy and his 'ghost' is BG_Proxy_GPR. I tried to delete it and I did, but when playing the animation again, it just comes back.
This is probably something simple, but I'm new to unity and still learning. Can someone please help?
Cheers!
 
Old 10 October 2012   #2
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