Beginner modeling problem

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2012   #1
Beginner modeling problem

Why do these faces look out of place? How can i make them look part of the mesh and to be smooth?



 
Old 10 October 2012   #2
Before doing anything else,go into your viewport options and turn on backface culling(just to be sure,this way you can see if certain faces have their normals flipped)
In this case that isnt the problem,but its always good to have that one on for future reference,if you didnt do this already \.
For this problem,select your model in object mode and go Normals--> unlock normals,then go
to Normals -->Soften Normals.This will soften all normals except the boundary edges of the model.
After doing this you can determine wich edges you want to be hard(ie the edges that are on the outer edges of your model)this will make all edges smooth into eachother and harden the edges on the outer edges/boundaries for a smooth result.
 
Old 10 October 2012   #3
Originally Posted by StSabath: Before doing anything else,go into your viewport options and turn on backface culling(just to be sure,this way you can see if certain faces have their normals flipped)
In this case that isnt the problem,but its always good to have that one on for future reference,if you didnt do this already \.
For this problem,select your model in object mode and go Normals--> unlock normals,then go
to Normals -->Soften Normals.This will soften all normals except the boundary edges of the model.
After doing this you can determine wich edges you want to be hard(ie the edges that are on the outer edges of your model)this will make all edges smooth into eachother and harden the edges on the outer edges/boundaries for a smooth result.


Thanks a lot, this helped!
 
Old 10 October 2012   #4
Thanks, this helped a lot!
 
Old 10 October 2012   #5
Your welcome!
 
Old 10 October 2012   #6
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:21 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.