A different approach to Ghosting/Onion Skinning in Maya

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 09 September 2012   #1
A different approach to Ghosting/Onion Skinning in Maya

A little animation workflow tool I've been working on:

Old 09 September 2012   #2
Um wow!
Yes please!!!
Old 09 September 2012   #3
that is pretty cool man
Old 09 September 2012   #4

That is amazing!

Old 09 September 2012   #5
Thanks guys! Still testing and tweaking here while using it on a job, should be ready to share soon.
Why does the GUI always take the bulk of the time when making tools like this ? heh, It works a little better now though in that the window auto-resizes when you close the meshes list and go into 'working' mode. I guess I could go the QT route but I like having something that's self contained in one script, seems simpler for general distribution.

Old 09 September 2012   #6
Wow. That's super awesome.

How did you create the line art? I see it keeps its form even when you rotate the camera. Super sweet.
Old 09 September 2012   #7
ohhh...looks wonderful!
Old 09 September 2012   #8
Thanks guys, it's actually pretty simple in how it works, it makes use of the pfxToon node for the outlines.

Old 09 September 2012   #9
Hey Folks, it's ready to download now.. I've tried it with practically every character rig I have here and it works with all of them now

Follow this link to a video tutorial I made on using it, the download link is in the comments just below. Hope you find this useful!

Old 09 September 2012   #10
great work Brian! Thank you
LDEA Kon Kuatica
Old 09 September 2012   #11
You're very welcome, really pleased people are finding this useful.

Jason Ryan (Dreamworks/iAnimate) told me he'll be showing it to his students in his live demo this week which I have to admit made me feel very proud

Old 10 October 2012   #12
Hey Folks, I've added a new feature to the tool so there's a small update available, you can see that here https://vimeo.com/51152705

Old 12 December 2012   #13
Hey Folks,

bhGhost has a new update, it's now version 1.06 and has a new command for adding shelf buttons to ghost specific characters. This was something I wanted while working on a recent job to make it quicker to switch from character to character. Check out a short video here showing the update - https://vimeo.com/55820912

Old 05 May 2013   #14
Hey animators, bhGhost now has been updated to 1-08. The new feature is that if you highlight a range of keys in the timeslider with some controllers selected only the keys get ghosted. A feature request from Jason Ryan (iAnimate/Dreamworks), the man who's lecture inspired this in the first place so of course I had to add it

More info here - https://vimeo.com/65780285

Old 05 May 2013   #15
Great work man
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:41 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.