Maya 2106 Vray 32bit multi - tile displacement problem

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  02 February 2018
Maya 2106 Vray 32bit multi - tile displacement problem

Hi guys
I am having an issue with rendering displacement with the latest Vray and Maya 2016. I have 5 tiles and when I render my scene I can see that the negative values have been clipped. Have you come across something like this and what is the solution. 
  02 February 2018
set the bounds by hand... try -20 and +20
  02 February 2018
Never mind guys
I found the solution. Here is the answer is somebody else experiences it:
  02 February 2018
Originally Posted by oglu: set the bounds by hand... try -20 and +20
Just saw your reply. Thanks! I just changed the negative one to -1 and it worked. 
It seams vray needs special attention when it comes to multi-tile displacement.
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