Reapplying shader networks onto different scene?

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  10 October 2017
Reapplying shader networks onto different scene?

So I have a character, one posed T-Pose and one posed dynamically (no rigs)
I setup the shader network in Hypershade on the T-pose one. But now I'm making a new scene with the dynamically posed one, is there a way to reapply the previous shader network onto the new model?
 
  10 October 2017
Hi,
I think you do not have the shader in posed scene. Export the shading network from T pose file to the posed scene file and reapply it.
Regards,
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  10 October 2017
i would use a pointcache to import the pose onto the Tpose model... or an alembic....
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