render.exe crashes - "launchRender has stopped working..."

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  01 January 2018
render.exe crashes - "launchRender has stopped working..."

Hi guys - am in dire need of some help. Trying to batch render in maya 2018 immediately crashes the render.exe, popping an OS warning window that launchRender.exe has stopped working. It does not matter if I try to invoke a batch render from within the GUI or from the command prompt, neither does it matter which renderer I try to use. The result is always an immediate crash of render.exe. Any ideas? I did try re-installing maya 2018.2 - to no avail...

Last edited by wizzackr : 01 January 2018 at 09:13 AM.
 
  01 January 2018
I suppose you try to render with Arnold?
If so, you should set the verbosity in the "Diagnostics" tab in the renderglobals to "Debug" and have a look at the output window. If you see any error, it may help you to find the problem. Maybe post the output here if you do not know how to interpret the info.
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  01 January 2018
hey haggi - no dice, unfortunately. It is really the mere render.exe call that makes it fly off. No log file is written. I can even make it fly off by just adding the -h flag
 
  01 January 2018
Oh, that's bad. I have no idea, sorry.
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www.renderwiki.com - www.openmaya.net
 
  01 January 2018
does the 'Render current frame' mode work?
 
  03 March 2018
Hey Wizzackr,

Do you happen to have the Laubwerk plugin installed ?
 
  03 March 2018
Originally Posted by silversnake84: Hey Wizzackr,

Do you happen to have the Laubwerk plugin installed ?
Hey silversnake - that turned out to be the problem, yep. Sorry, meant to post this here, too, in case someone runs into the very same issue. Uninstalling thew plugin fixes things until a more... er... funcional fix is in place
 
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