The idea behind Smart IBL and sIBL_GUI is to get one click IBL Lighting.
More informations and details are available here: http://smartibl.com/
If you have requests, questions or whatever, you can use this thread or the HDRLabs one: http://www.hdrlabs.com/cgi-bin/foru...num=1271609371/
We are currently supporting some Renderers:
- Mental Ray
Here is the 3dsMax Templates Centric Thread Post: http://www.hdrlabs.com/cgi-bin/foru...=1223936394/3#3
Autodesk 3dsMax - Helper Script
There is an Helper Script that helps integrating sIBL_GUI smoothly with 3dsMax:
sIBL_GUI For 3dsMax - Helper Script: sIBL_GUI For 3dsMax
The other good news is that now I'm supporting myself 3dsMax Templates, meaning that there are now two new Templates: one for VRay and one for Mental Ray with some cool new features:
- Viewport Visual Feedback that can be oriented.
- Support for SmartIBL 2.0 format extra lights.
- Hierarchical scene setup.
Production Shader Files
To use Mental Ray template you will need unhidden Productions Shaders, I have uploaded the edited ".mi" files ( Don't forget to backup the original ones ):
Mental Ray Edited Production Shaders Files: Production Shader Files
Two screencasts are hosted on HDRLabs Vimeo Channel:
sIBL GUI - In Depth: Wich is an In-Depth review of the application.
sIBL GUI - Quick Start: A Quick Start screencast showing a typical quick session under Maya.
Manual - Help File:
sIBL_GUI Source Code is available directly from a GIT repository: sIBL_GUI GIT Repository On GITHub.
Don't hesitate to post feedback, features request etc
Have fun and enjoy