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Old 08-06-2016, 05:29 PM   #1
borkoborko39
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3ds max Fumefx

Hi i just started using fumefx and i created a flamethrower but it looks grainy and like out of focus. It looks like its SD quiality. How i can make it look more realistic but not too much that i have to wait years to render
http://www.dailymotion.com/video/x4...wer-test_school
 
Old 08-09-2016, 10:23 AM   #2
DeKo-LT
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DeKo
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My old flamethrower tests. Particular example have wrong scale, but you can play with attached max file to suit your needs.

*.max file
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Old 08-29-2016, 02:44 PM   #3
Todaysohot
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Hi DeKo-LT,
your flamethrow look nice.
do you know any methods of rendering zdepth passes for fume?
 
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