Mental Ray distributed bucket rendering - bucket colors are mis-matched

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Old 04 April 2014   #1
Mental Ray distributed bucket rendering - bucket colors are mis-matched

Hi there,

I'm just setting up another computer for DBR with 3ds max & Mental Ray. I've done this before at my old company with no problems.

However, in this case, the buckets coming from the slave computer are a different color than the buckets rendered locally.

I reset a fresh scene, put in a basic daylight system, and used Arch&Design material (no textures) on both the ground and teapot.

Both computers are 64-bit running Windows 7. Local computer has an Intel i7, the slave has an Intel i5.

Anyone know what's going on?

[Capture1.jpg is with DBR turned on, Capture2.jpg is off]

Thanks,
Andrew
Attached Images
File Type: jpg Capture.jpg (25.6 KB, 4 views)
File Type: jpg Capture2.jpg (20.9 KB, 1 views)
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Old 04 April 2014   #2
This is an old bug (from 2011) with IBL that seems to have been fixed in one of the 2014 service packs. 2014 defaults to skylight from IBL so you'll need to update Max or switch back to skylight from final gather.
 
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