miauu's Script Pack vol.2

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Old 12 December 2013   #16
Update to version 1.8

miauu's Script Pack vol.2 is updated to version 1.8

Changelog:

- New Script - Drop On Surface. Idea Harold Rinck.
Project all or selected vertices of one object onto another object or selection of objects.
The object, whose vertices will be projected must be an Editable Poly.
Works with soft selection.
The vertices can be projected along:
- World X, Y or Z axis
- object's local X, Y or Z axis
- vertex normal of each vert
- current viewport direction(for perspective viewport only)
- custom direction - pick two points to draw the direction of projection



- Easy Peel - Added the abbility to perform Auto Relax of unwraped UVs. Idea Alexandr Tolmachev
 
Old 12 December 2013   #17
Update to version 1.9

miauu's Script Pack vol.2 is updated to version 1.9

Changelog:

New script is added:
Edge Straighten - allows you to straighten the selected edges using the constraint to edges. No branches or closed edge loops are allowed. Edge Constraint is used by default. All vertices of the selected edges will be moved using the Edge Constraint.
Works with Editable Poly objects and Edit Poly modifier. Script Idea - Pawel Lazarow


 
Old 12 December 2013   #18
Update to version 2.0

miauu's Script Pack vol.2 is updated to version 2.0

Changelog:

New script is added: Inset Pro - inset the selected polygon using the custom edge selection. Scrpt idea - algosuk




Drop On is updated to version 1.1
Now you can:
- select one edge and all vertices, that will be projected will use this edge as direction of projection.
- select the same amount of edges as the amount of the selected vertices. Each edge have to contains one of the selected vertices. These edges will be used as direction of projection. Idea - Pedro Amorim.


Last edited by miauu : 01 January 2014 at 10:28 PM.
 
Old 01 January 2014   #19
Update to version 2.1

miauu's Script Pack vol.2 is updated to version 2.1

Changelog:

Inset Pro is updated to version 1.1

added:

- Works with selection of polygons(not only with one polygon).

- Two modes of Inset - default and Inset with Edge Constraint.

- Build Quads option for Inset with Edge Constraint Mode







Drop On - now can project vertices onto the same object.

Last edited by miauu : 01 January 2014 at 11:48 AM.
 
Old 01 January 2014   #20
Update to version 2.2

miauu's Script Pack vol.2 is updated to version 2.2

Changelog:
New Script: Align Working Pivot

- Align Working Pivot to Sub-object Selection - align the X or Z axis of the Working Pivot.
When two vertices are selected the X axis points from one vert to another.
When three vertices are selected the X or Z axis is perpendicular to the plane that these verts forms.
When one edge is selected the X axis is aligned to the edge
When two edges are selected the X or Z axis is perpendicular to the plane that these edges forms.
When one polygon is selected the Z or X axis match the normal of the polygon. The X or Z axis is aligned to the longest edge of this polygon.

- Align Working Pivot to Two Points - pick two points using the Vertex SNAP. The X axis of working pivot will be aligned to the vector between the two points
Script idea - Pedro Amorim.

 
Old 01 January 2014   #21
updated to version 2.3

miauu's Script Pack vol.2 is updated to version 2.3

Changelog:

Drop On is updated to version 1.2.
- Now you can pick a polygon and use it as a plane on which the vertices will be projected. This allwos you to project verts that are far away from the selected polygon on the plane, that this polygon forms. Idea Razvan Munteanu

- You can pick 3 points in the scene that will defines a plane. When you press the Pick 3 points to form a plane button the SNAP to Vertex will be turned On automatically.

Offset spinner allows you to project vertices with given positive or negative offset.

Drop On Surface - Edges Dir script allows you to project the selected vertices using the selected edge or edges as direction of projection on the surface of the object that is under mouse cursor when the script is executed. Works only when it is assigned to a hotkey. Idea - Pedro Amorim.

 
Old 01 January 2014   #22
Update to version 2.4

Changelog:
Extrude Along Path is updated to version 1.1.
- Now the extruded faces can be separated as an element of the selected object. In this case you can choose to cap or not the start holes, remaining after the extrusion.
- You can use "Cap End: to cap or not the end faces.
 
Old 02 February 2014   #23
Update to version 2.5

Changelog:
Vert Stitcher supports Edit Poly modifier with Soft Selection. Weld Verts not works when the source or target object have Edit Poly modifier on top of their stacks.
Demonstration.

Drop On supports splines(Editable Spline and Line objects).
Demonstration.
 
Old 02 February 2014   #24
Update to version 2.6

Changelog:
New Script - Snaps Tool. Extends the usability of Standard Snaps.
LMB - turn selected Snap On/Off
RMB - turn selected Snap On. Turn all other Snaps Off.
MMB:
First click - Save currently active Snaps. Turn selected Snap On. Turn all other Snaps Off.
Second click - Turn On saved active Snaps.



Drop On is updated to version 1.3.
- added support for Edit Poly modifier. Soft Selection is supported.
- When Splines are projected you can choose to project the tangents.

Demonstration.
 
Old 02 February 2014   #25
Update to version 2.7

Changelog:
Align Verts To Vert - fixed bug when moving vertices for Edit Poly modifier.
Round'Em - added interactive change of radius/offset(using the spinner) for Edit Poly modifier. Demonstration

Last edited by miauu : 02 February 2014 at 10:31 PM.
 
Old 03 March 2014   #26
Update to version 2.8

Changelog:
Attach and Link is updated to version 1.3
-- added Offset capabilities. The Offset spinner can be used to place the attached/linked objects at the desired offset from the point of attachment.
-- XYZ radiobuttons(next to the Offset spinner) is used to specify the
world axis on which the offset to be performed when the attachment is to spline's knots.
-- When some modifiers are applied to the spline and there are attached objects to that spline, when the modifiers deforms the spline the attached objects will be moved respectively to the points of attachment.
-- Offset capabilities idea - Kay Pfingsten

 
Old 03 March 2014   #27
Removed

Post deleted
 
Old 09 September 2014   #28
miauu's Script Pack vol.2 is update to version 3.0

Changelog:

New script is added - Save/Load Sub-object selection.

It allows you to save currently selected verts, edges or polygons and to select them later. Its big advantage against the default Named Selection Sets and Stored Selections - when it saves the sub objects selection it really saved it. The script supports Editable Poly objects and Edit Poly modifier.
Saved sub-objects selections are per objects. They are not break when you add new verts, edges, faces, (do tessalate, bridge, inset, extrude, bevel, inset, outline etc.).

 
Old 12 December 2015   #29
miauu's Script Pack vol.2 version 3.2 is available

Changelog:
- Easy Peel allows you to choose to which map channel to unwrap. If the channel is different than 1 it will be set as active map channel in the Unwrap_UVW modifier. You need to press the Reset UVWs button and then to press the Yes button to be able to see the uvs.

- Vert Stitcher - added Threshold spinner. Verts that are closer than threshold distance will be stitched, otherwise they will not be stitched.
 
Old 08 August 2016   #30
miauu's Script Pack vol.2 version 3.6 is available

Changelog:
New script is added - Copy Edge. It allows you to create a copy of the selected edge(s) and to place it at arbitrary distance away from the selected edge.

 
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