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Old 07-21-2013, 09:05 PM   #1
martaaay
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Marty Weiner
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Animation workflow

I'm working with a large scene (city set + 30 or so hand animated characters). Most characters have been animated separately. I animated them alone and merged them in. Really nice and responsive time slider + frame rate when I do them separately. Now that they're merged in, I now want to add in a character who will be interacting with the other 30 (hand-to-hand combat). I'd like to hide all characters he's not interacting with to increase frame rate and time slider speed. Doing this with the layers dialog gives much better frame rate, but the time slider is still really sluggish. Any suggestions for really truly hiding these characters so I can get back some animation speed?

I'm also open to completely different workflows. I'm considered trying to do 90% of the animation in a separate scene with boxes representing the secondary characters, merge in and do the last 10% in a dog slow environment.
 
Old 07-21-2013, 09:05 PM   #2
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