MaxScript drawing a simple triangle

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  06 June 2013
MaxScript drawing a simple triangle

Hi everyone ,

I'm a newbie in 3ds Max and Maxscript and I've tried to complete a project.Some part of this project I need to draw surfaces whose lines numbers and lines' vertex coordinates are already saved in matrices. Now I've searched how can I draw these surfaces and I've found
gw.triangle <vertex_point3_array> <color_array>
method and here is the example code that I found it in autodesk webpage. :

gw.setTransform(Matrix3 1)
gw.startTriangles()
gw.triangle #([0,0,0], [50,0,0], [50,50,0]) #(red,red,red)
gw.triangle #([0,0,0], [50,50,0], [0,50,0]) #(green,green,green)
gw.endTriangles()
gw.enlargeUpdateRect #whole
gw.updateScreen()


When I wrote this piece of code in MaxScript Listener , I though some or a triangle should appear in the view scene , but there wasn't any chance in my screen.. is there anyone where am I wrong ? what should I do extra to draw a triangle ? Thanks in advance.

P.S. : I'm using 3Ds Max 2010 student version and My laptop is 64 bit Win7
 
  06 June 2013
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