Best way to approach this job?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 06 June 2013   #1
Question Best way to approach this job?

Hi!
I got this small job for a client, and i thought it was going to be easy..
However I am struggeling to find the best way to do this in Max.
So far I have experimented with cloth modifier, and a bend modifier and somehow try to make them work together.
The storyboard is pretty straight forward.
Logo 1 tears off and reveal logo 2 beneath.
Any suggestions?
Thx!
Attached Images
File Type: jpg logo_a.jpg (7.8 KB, 41 views)
File Type: jpg logo_b.jpg (9.7 KB, 51 views)
File Type: jpg logo_c.jpg (10.0 KB, 42 views)
 
Old 06 June 2013   #2
I think the easiest way might be to have a separate bit of geometry for each of the 4 "sides" of the box. Then rig each one individually with a set of bones and just curl them backwards, like a finger doing a "come here" motion. This way, they will appear to "tear" at the seems (as they're separate bits of geo already).

The tricky bit would be the two ends.
__________________

 
Old 06 June 2013   #3
This tutorial (in german) is related, maybe could help you:
http://www.3dmax.de/neu/tutorials/a...lorolletut.html
Best
__________________
Fernando Ferro
www.reconstruccionvirtual.com
 
Old 06 June 2013   #4
If you wanted to do it with cloth, you could attach some vertices to a cylinder, and then animate the cylinder to pull it up, cloth has the ability to have tearing so it would tear it away from the rest of the object.
__________________
The Z-Axis
 
Old 06 June 2013   #5
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:36 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.