CGTalk > Software > Autodesk 3ds max
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 06-01-2013, 03:54 AM   #1
cmf0106
Frequenter
portfolio
chris Z
Dallas,
 
Join Date: Dec 2009
Posts: 215
Nitrous Viewport Light Setup

Just creating a basic light set up in 3ds Max 2012 using nitrous view port. I am trying to create just a basic sphere but rendered correctly.

I have a omni light and skylight in the scene below. I am attempting to set it up correctly such that the terminus (middle portion of the sphere) is shaded the darkest only second to the accent (where the sphere touches the ground and creates a dark cast shadow). As well as having some bounce light in the shadow area of the sphere.

Currently my scene lacks both a dark terminus and the bounce light in the shadow side of the sphere. Any suggestions on how to correct this?



click this link for full size image
https://dl.dropboxusercontent.com/u...41/Terminus.jpg
 
Old 06-01-2013, 04:17 AM   #2
darthviper107
Expert
 
darthviper107's Avatar
portfolio
Zachary Brackin
3D Artist
Precocity LLC
Dallas, USA
 
Join Date: Feb 2004
Posts: 3,940
You can't because the viewport does not render GI
__________________
The Z-Axis
 
Old 06-01-2013, 04:28 AM   #3
cmf0106
Frequenter
portfolio
chris Z
Dallas,
 
Join Date: Dec 2009
Posts: 215
GI refers to global illumination yes? I suppose I will need to create a proper vray setup then yes?
 
Old 06-01-2013, 04:28 AM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:51 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.