camera and tracker group container / problems

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  06 June 2013
camera and tracker group container / problems

for months I have been working with biped models that have attached geometry -- so I cannot scale them.

what I do instead is to group the camera (and its trackers from syntheyes) and scale those up and down. I basically scale and move the scene to fit the model. for months this has worked.

until yesterday. now when I group them, it completely changes the scale positions.

3ds max 2011. any thoughts as to what it might be?
  06 June 2013
Don't use groups in animations(groups=evil). If you need to scale 3ds max scenes, use the Rescale World Units Utility.
  06 June 2013
scrimski, the problem is I also use the new camera container to rotate and reposition the world. the basic gist is that since i can't scale the bipeds to meet the world scene, I scale and move the world to meet his size.
  06 June 2013
That's basically what the Rescale World unit tool does.
  06 June 2013
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