Speckles in perspective viewport

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Old 05 May 2013   #1
Speckles in perspective viewport

Hi guys I apologies if this has been posted before but im finding it extremely annoying whenever Im working in 3ds max that when I move the meshes they have black speckles that come up on screen on top of the mesh then slowly fade away when the mesh is untouched.

is it a graphics card limitation or have I hit some setting unintentionally?

many thanks in advance
 
Old 05 May 2013   #2
Turn off Ambient Occlusion in the viewport configuration or switch from Realistic to Shaded view.
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Old 05 May 2013   #3
Ah that's it! Many thanks MGernot! Excellent!
 
Old 05 May 2013   #4
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