how to create elbow and knee joints for biped ?

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  04 April 2013
how to create elbow and knee joints for biped ?


I need to use biped character in unity's "ragdoll wizard". That wizard needs elbow and knee joints, but in biped i dont have these joints. I tried to use upper arm as elbow and upper leg as knee but it give weird results.

So how to put knee and elbow joints in biped ?

I am using 3ds max 2012

  05 May 2013
Character Studio Biped, right?
You can create standard bones and link them to any biped part.
They will be part of the herarchy and exported.
Fernando Ferro
  05 May 2013

actually, choosing forearm as elbow and calf as knee works fine, the problem was the colliders of upper legs, they were colliding with each other resulting a quick bounce and then weird rotation, i disabled upper leg colliders and seems working ok
  05 May 2013
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