Rescale Clusters across multiple objects

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  04 April 2013
Rescale Clusters across multiple objects


I have a bunch of objects that i have mapped the second uv channel for a lightmap so want to now rescale them all to be the same texel density. I selected them all an put an unwrap mod on it set to channel 2. Then with rescale on i choose the pack and it scales the clusters relative to only that objects own faces, meaning that the resolution of the lightmap is the same on a single object but one that is smaller wont be scaled smaller.

To reproduce this
Make 2 boxes
Select box 1 and map the faces
Select box 2 and map the faces, then scale them down obviously
Select both boxes put and unwrap mod on and pack the uvs with rescale clusters on

The uvs should be scaled to have the same density on each face across all meshes, but they are not,

Is this possible or am i missing something?

Thanks for any suggestions
  04 April 2013
No it doesn't work with more than one object selected. Which is rubbish. A lot of the newer UV tools simply don't work with multiple object selections. :(
  04 April 2013
thanks for the info, but that completely sucks

Archaic tools.......
  04 April 2013
I don't know what they were thinking. They added multiple object support for UVUnwrap, then added a bought in plugin for unwrapping that doesn't support it one or two versions later.

UVUnwrapping has been very badly dealt with over the last five or so years. It's very very buggy now. It was fine in max 2008. They have my list.
  04 April 2013
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