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Old 04-29-2013, 04:36 PM   #1
broomy
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Dave Broomfield
Halifax, Canada
 
Join Date: May 2006
Posts: 122
Rescale Clusters across multiple objects

Hi

I have a bunch of objects that i have mapped the second uv channel for a lightmap so want to now rescale them all to be the same texel density. I selected them all an put an unwrap mod on it set to channel 2. Then with rescale on i choose the pack and it scales the clusters relative to only that objects own faces, meaning that the resolution of the lightmap is the same on a single object but one that is smaller wont be scaled smaller.

To reproduce this
Make 2 boxes
Select box 1 and map the faces
ConvertToPoly
Select box 2 and map the faces, then scale them down obviously
ConvertToPoly
Select both boxes put and unwrap mod on and pack the uvs with rescale clusters on

The uvs should be scaled to have the same density on each face across all meshes, but they are not,

Is this possible or am i missing something?

Thanks for any suggestions
 
Old 04-29-2013, 05:01 PM   #2
robinb
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Join Date: Jul 2003
Posts: 2,913
No it doesn't work with more than one object selected. Which is rubbish. A lot of the newer UV tools simply don't work with multiple object selections. :(
 
Old 04-29-2013, 05:09 PM   #3
broomy
Potatoe
Dave Broomfield
Halifax, Canada
 
Join Date: May 2006
Posts: 122
thanks for the info, but that completely sucks

Archaic tools.......
 
Old 04-30-2013, 12:30 PM   #4
robinb
Expert
 
Join Date: Jul 2003
Posts: 2,913
I don't know what they were thinking. They added multiple object support for UVUnwrap, then added a bought in plugin for unwrapping that doesn't support it one or two versions later.

UVUnwrapping has been very badly dealt with over the last five or so years. It's very very buggy now. It was fine in max 2008. They have my list.
 
Old 04-30-2013, 12:30 PM   #5
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