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Old 04-23-2013, 09:42 PM   #1
United Kingdom
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Question Contouring in Max?

Hi, is there a way or a script which will allow me to turn a model into contours as if they were pieces of cardboard for example? Basically exactly what Autodesk 123make does, but within max.

Thanks, any help is appreciated
Old 04-23-2013, 10:05 PM   #2
darthviper107's Avatar
Zachary Brackin
3D Artist
Precocity LLC
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I'm not sure what you mean, what does something look like when it's made out of cardboard? The only things I know of made out of cardboard are boxes
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Old 04-23-2013, 10:45 PM   #3
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Ok not exactly cardboard, what I mean is a tool which slices the model into contours, however treats each piece like a sheet, so you end up with a more pixelated effect the less contours you slice the model into. I attached an example image i made using a plugin in sketchup, hope its helpful

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File Type: jpg Capture.jpg (77.4 KB, 79 views)
Old 04-24-2013, 12:30 AM   #4
VFX Artist / TD
Auckland, New Zealand
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You could make an array of planes intersecting your model, merge them, then use pro-cutter to trim them all inside your model. (convert to poly afterwards, invert the face selection and delete the original mesh)
Then apply a shell modifier with a thickness the same as your plane spacing.
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File Type: jpg donut.jpg (96.0 KB, 33 views)

Last edited by Dubbie : 04-24-2013 at 12:44 AM.
Old 04-24-2013, 10:52 AM   #5
Anthony Young
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Would this script do what you need?
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Old 04-24-2013, 01:26 PM   #6
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vienna, Austria
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some years ago when we got a lasercutter at school this was an issue:
the non-script way is, create>splines>section - array it, and then select all and convert to editable spline.
they are very bad quality, unwelded, with gaps etc. but at least you got something
(i switched to rhino for this kind of cad/cam tasks - 100 times more robust)
Old 04-24-2013, 02:34 PM   #7
Steve Green
Reworking my Reel
Steve Green
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You could try this

There's a shape type called section which Creates a spline based on a cross section - the above script automates and repeats it - adding a mesh select (or shell) might give you a mesh.


Old 04-24-2013, 10:43 PM   #8
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wow, more than enough methods here to make my contours, thanks guys for all the help!
Old 05-01-2013, 05:59 PM   #9
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Lightbulb idea

not sure, but maybe export your object and see if 123make can import it? make obj or something?
Old 05-01-2013, 05:59 PM   #10
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