Biped in place mode bake or collapse ??

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Old 04 April 2013   #1
Biped in place mode bake or collapse ??

I have a walk cycle animation for a game. But my character moves forward. For games we need in place animations. Biped tools have a mode called " In place mode ". When that mode is activated my animation work perfect for the game. Is there any way for bake/collapse in place mode ?? A script meaby ?? Thanks in advance.
Old 04 April 2013   #2
In TRACKVIEW, delete all X and Y keys of the Biped COM.
Fernando Ferro
Old 04 April 2013   #3
You can just export your animation with In Place Mode turned on. I do it all the time for Unreal and Unity Engines.

I typically use In Place Mode Y Only because I want the side to side motion, but not the forward/back motion.
Juan Martinez | Blog | Animator
Old 04 April 2013   #4
Great !!! thank you, both solutions work for me !!!
Old 04 April 2013   #5
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