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Old 04-10-2013, 06:24 PM   #1
Jackie Xiao Xioa
Northern Mariana Islands
Join Date: Oct 2011
Posts: 74
I can't handle the smooth modifiers

Hi, people !
I am facing issues with these smoothing modifiers.. I can't smooth properly neither a simple shape :( Nor turbosmooth, nor meshsmooth do the job well... I just want to round the edges a little bit, but after i select turbosmooth.. I get this sort of thing:

One more thing, is it possible in 3ds max to make a gradually smooth from top of the shape to it's bottom? I mean... not applying the same smooth level to all the shape
Thank you
Old 04-10-2013, 06:37 PM   #2
DanHibiki's Avatar
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Senior 3d Animator
Invivo communications
Richmond Hill, Canada
Join Date: Sep 2006
Posts: 1,812
As shown in the attachment, connect the two sides as shown in red. You need those connecting lines and I have no idea why you don't have them.
Then select the blue edges with a loop tool and make sure that they are creased. You can skip the corners if you want them smooth. then smooth.
Attached Images
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[Invivo Animation Reel]
Old 04-10-2013, 07:27 PM   #3
J. Schreyer
ARRI Berlin
Berlin, Germany
Join Date: Aug 2003
Posts: 7,983
Deleting everything but one side and using a shell modifier on the remaining surface would probably be faster than connecting the edges manually.
Old 04-10-2013, 07:47 PM   #4
Jackie Xiao Xioa
Northern Mariana Islands
Join Date: Oct 2011
Posts: 74
i can't seem to connect the edges that way because the left side is made of more segments and the right side is only one edge... but i get the point, I understand that I didn't had to tesselate one face, and I had to connect all the edges instead... thank you
Old 04-10-2013, 10:28 PM   #5
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Daniel McGrath
Dublin, Ireland
Join Date: Mar 2005
Posts: 3,850
Just do as scrimski said: select all the front faces we can see in the image>ctrl+I to invert the selesction>delete. Now apply the shell modifier to the remaining planar shape.
Old 04-10-2013, 10:28 PM   #6
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