Tearing and Cloth fragments

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  03 March 2013
Tearing and Cloth fragments

Hi. Is there any way to make a clean tearing, in practice without cloth fragments?
 
  03 March 2013
You need to draw your tear in a way that avoids having three neighboring verts being a part of the tear. As long as there is just one line it can go, you don't get that falling triangles. A cool method would be to create a selection channel with Genome that finds out which the broken triangles are and send it to a deletemesh, I gotta try that
 
  03 March 2013
Yes that was the reason. Thanks.
 
  03 March 2013
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