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Old 03-11-2013, 06:45 PM   #1
Bullit
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Tearing and Cloth fragments

Hi. Is there any way to make a clean tearing, in practice without cloth fragments?
 
Old 03-11-2013, 08:32 PM   #2
Glacierise
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Hristo Velev
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You need to draw your tear in a way that avoids having three neighboring verts being a part of the tear. As long as there is just one line it can go, you don't get that falling triangles. A cool method would be to create a selection channel with Genome that finds out which the broken triangles are and send it to a deletemesh, I gotta try that
 
Old 03-12-2013, 10:13 PM   #3
Bullit
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Yes that was the reason. Thanks.
 
Old 03-12-2013, 10:13 PM   #4
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