3D grid snapping...

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Old 03 March 2013   #1
3D grid snapping...

What do you think about this request: http://3dsmaxfeedback.autodesk.com/...-in-perspective

Has anyone examples of other 3d programs with real 3D grid snapping?
 
Old 03 March 2013   #2
I think most game editors that use BSP will snap "up" by one grid unit. Have a look at UDK and see what the unreal ed does.
 
Old 03 March 2013   #3
And I agree that would be useful. If I snap drag out a box and want to push the height up by a grid amount this works as expected. But if I make it with autogrid in another place in the world then it pushes it up by, not the displayed subdivided grid amount (say 0.1 m) but the grid size in the snap options (say 10m). So it nearly works. But only on creation.

But you can't snap move up. That would be very useful.
 
Old 03 March 2013   #4
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