Why every new obj I create is LookAt constraint by default?

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Old 02 February 2013   #1
Question Why every new obj I create is LookAt constraint by default?

Hi guys
Why every new object (Geometry, Shape, light, etc.) which I create in 3ds Max 2011 is LookAt constraint to nothing by default and for rotating it I have to change its rotation from Assign Controller??
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Old 02 February 2013   #2
assign controler->make default
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Old 02 February 2013   #3
Try making a new object, go to it's rotation controller, and select Euler and hit "Make Default". Hopefully that'll work!
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Old 02 February 2013   #4
Thanks

Thank you both PiotrekM and nmcelmury.
Which one is 3ds Max default controller, EulerXYZ or Linear Rotation or something else?
And what are the differences of them?
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Last edited by AVGHH : 02 February 2013 at 09:39 PM.
 
Old 02 February 2013   #5
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