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Old 02-25-2013, 01:22 AM   #1
Papigiulio
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3d max 2012 doesn't load scene, nor shut down

I have a pretty high-end system [windows 7 64 bit, i7-2700 3.5, 8gb ram, Nvidia quadro 2000D] and everything was working great until last week.

Iím working with high-poly scenes plus minus 500.000 polys around 60 Mb files. And it was working normally until last week max started to suddenly lag and now when I want to load another scene I have to kill max in the taskmanager because it simply doesnít respond anymore. Nor does it shut down.

Any clues to where I could find a solution?

much appreciated.
 
Old 02-25-2013, 10:26 AM   #2
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Try to merge/salvage the scene that is probably corrupt in a new scene.
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Old 02-26-2013, 12:28 AM   #3
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Yeah tried that, but it seems its not a corrupt scene, it happens with all files.
 
Old 02-26-2013, 10:20 AM   #4
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I once had a similar situation when all of a sudden curve editor started not to open anymore. I used the curve editor under the user interface for some time.

If you're lucky enough a setup of Max from scratch might help, in worst case you might need a new Windows setup. Don't mean to worry you, but such cases resemble a hardware failure, like power supply. When you overclock a system or normally the power is not enough for some reason, software may behave erratic.

I've experienced a hard drive failure in the past which manifested the situation with meaningless lags also. Probably not like your case, but Windows was running and just getting stuck during harddisk operations, I suspected the hard disk. checked and it was completely corrupted after a few attempts.

Hope you find a solution soon.
 
Old 02-27-2013, 06:41 AM   #5
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Quote:
Originally Posted by Papigiulio
Any clues to where I could find a solution?


This happens to me quite often, not just with Max, but also after effects, especially when multi processing is turned on.

I don't have a solution to stop the buggy beheivor, but I did write some, bat files I keep in a dock on my taskbar that kill the processes directly. something along the lines of "taskkill 3dsmax.exe" should do the trick.
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Old 02-28-2013, 07:13 AM   #6
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Thanks for the replies. Ive found that it was mostly due to the large scene. 500.000 polys with a 60 mb filesize. Couldnt find any other reason yet. :/
 
Old 03-03-2013, 09:25 PM   #7
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try playing with switching display driver, D3D <> NITROUS... and then opening the scene.
 
Old 03-03-2013, 09:25 PM   #8
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