3d max 2012 doesn't load scene, nor shut down

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  02 February 2013
3d max 2012 doesn't load scene, nor shut down

I have a pretty high-end system [windows 7 64 bit, i7-2700 3.5, 8gb ram, Nvidia quadro 2000D] and everything was working great until last week.

Iím working with high-poly scenes plus minus 500.000 polys around 60 Mb files. And it was working normally until last week max started to suddenly lag and now when I want to load another scene I have to kill max in the taskmanager because it simply doesnít respond anymore. Nor does it shut down.

Any clues to where I could find a solution?

much appreciated.
  02 February 2013
Thumbs up

Try to merge/salvage the scene that is probably corrupt in a new scene.
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  02 February 2013
Yeah tried that, but it seems its not a corrupt scene, it happens with all files.
  02 February 2013
I once had a similar situation when all of a sudden curve editor started not to open anymore. I used the curve editor under the user interface for some time.

If you're lucky enough a setup of Max from scratch might help, in worst case you might need a new Windows setup. Don't mean to worry you, but such cases resemble a hardware failure, like power supply. When you overclock a system or normally the power is not enough for some reason, software may behave erratic.

I've experienced a hard drive failure in the past which manifested the situation with meaningless lags also. Probably not like your case, but Windows was running and just getting stuck during harddisk operations, I suspected the hard disk. checked and it was completely corrupted after a few attempts.

Hope you find a solution soon.
  02 February 2013
Originally Posted by Papigiulio: Any clues to where I could find a solution?

This happens to me quite often, not just with Max, but also after effects, especially when multi processing is turned on.

I don't have a solution to stop the buggy beheivor, but I did write some, bat files I keep in a dock on my taskbar that kill the processes directly. something along the lines of "taskkill 3dsmax.exe" should do the trick.
Debris Maker
  02 February 2013
Thanks for the replies. Ive found that it was mostly due to the large scene. 500.000 polys with a 60 mb filesize. Couldnt find any other reason yet. :/
  03 March 2013
try playing with switching display driver, D3D <> NITROUS... and then opening the scene.
  03 March 2013
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