Any Thoughts on the new Titan GTX card from NVIDIA?

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Old 03 March 2013   #16
So so far as i can see from a total of 2 vague sources -Titan gets 56-62fps max in cinebench opengl test.
A gtx285 can do 50-55.
-still the 6gb looks sweet.
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Old 03 March 2013   #17
Yeah, the performance for stuff like that isn't improving much. iRay does pretty well though.
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Old 03 March 2013   #18
Originally Posted by CLONEOPS: So so far as i can see from a total of 2 vague sources -Titan gets 56-62fps max in cinebench opengl test.
A gtx285 can do 50-55.
-still the 6gb looks sweet.


any link for the tests?
 
Old 03 March 2013   #19
In case you are interested, here you can check some Titan render results:

http://www.randomcontrol.com/arionbench

Cheers.
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Old 03 March 2013   #20
to okmijun:

I doubt the titan opengl will be massively better on a faster system.
-i have not read through the whole thread it seems to be all directx tests..just wanted to get an idea of a baseline opengl performance.

http://www.overclock.net/t/1363440/...wners-club/1150
http://cdn.overclock.net/a/ad/adb7bf5a_cinebench.png
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Old 07 July 2013   #21
We have ordered 2 of these cards and expect them in any day. They will be tested on 2 different systems.

David
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Old 07 July 2013   #22
Well we purchased 2 of the Titan cards.
One for our Dell T-7500 and one for another 6 core machine.

The performance using Clouds2Max in perspective mode is amazingly fast.
In orthographic mode it is faster, but still lags slightly (using C2M).

Opening large high-poly scenes (20 million polys), there is not a tremendous improvement over the GTX-590 card in max 2012, 2014 is quite a bit faster.
My guess is it is just the inherent viewport lag in 2012 that no amount of horsepower can overcome.
We have done just some very basic iRay tests (we have never bothered with iRay before) and it would be advantageous to run the benchmark tests just to compare.

We did get max to crash by pushing the clock speed of the card to a ridiculous level

David
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Old 07 July 2013   #23
By the way as far as the GTX 590 or GTX 690 goes, they are both a waste on 3ds Max because they are dual-GPU cards and 3ds Max doesn't support that, instead it only uses one of the processors from the graphics card.
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Old 07 July 2013   #24
Originally Posted by darthviper107: By the way as far as the GTX 590 or GTX 690 goes, they are both a waste on 3ds Max because they are dual-GPU cards and 3ds Max doesn't support that, instead it only uses one of the processors from the graphics card.

I know.....
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Old 07 July 2013   #25
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