Top-Bottom material - problem?

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Old 02 February 2013   #16
Out of the box - no.
 
Old 02 February 2013   #17
It is but it will only project onto the top or the bottom. Not vertical.
 
Old 02 February 2013   #18
OK, then help. How, for example, on the box to get something like a top-boot material depends on the height of the objects?
For example, 10% of the height is blue, then yellow next 15% of the height etc?
 
Old 02 February 2013   #19
Add a Planar UVW mapping, align it vertically.

Apply a gradient ramp to the diffuse slot, set the interpolation to solid, add and adjust the flags for the colors.
 
Old 03 March 2013   #20
yap, scrimski tnx. It is simple but the best solution.
 
Old 03 March 2013   #21
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