Using point cache is effecting materials? (pic)

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  01 January 2013
Question Using point cache is effecting materials? (pic)

I am using point cache modifier for a model and noticed
that after adding it ..the materials on the view port (all vray) change..
but on render looks ok..except for the EYE transparent material
which became too reflective.. (the environment )
any idea how to fix it?
  01 January 2013
Do you have mirrored objects?
Paul Neale
  01 January 2013

no, I didn't use mirrored objects ..
I managed to fix the orange Eyelids render from black to normal
simply by recreating this simple vray materiel.. but it doesnt work
for the transparent part of the eye.. I tried to play with the properties
of the material with no luck yet..
UPDATE : After many tests.. Ive managed to isolate the problem
and for some reason only the left eye transparent part refraction is too strong..
I want a simple transparent glass material with minimum distortions
and it looks like thick glass..
UPDATE 2 : Ive just fixed it.. by deleting this part and recreating it by duplicating the right eye identical part and putting it in its place..I guess somthing in the model part itself was corrupted after adding the point cache in some way..

Last edited by elado : 01 January 2013 at 11:13 PM. Reason: update
  01 January 2013
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