Different bevel values on same size object

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  01 January 2013
Different bevel values on same size object

I have two splines in my scene... add a bevel to them each, make the height of the one 5 and the other 5 but the one is 10x higher than the other...

is there any way to unify this bevel height??

(its happened on a few other modifiers before, but just getting irritated of it constantly happening and want to know if there is a fix)
  01 January 2013
Can you upload a picture of the object? Have you tried -5 on one of the bevels? That's all I can think of now until you post a picture.
I like to learn.
  01 January 2013
What about scale?
My TEN entry My THU entry
I didn't leave Max/Autodesk...they left me.
  01 January 2013
Originally Posted by stefan: What about scale?

Yeah - pretty sure it is an object-level scale problem:
modifier values are scaled too in such a case

PowerPreview: High Quality Nitrous Previews for 3ds Max 2012|2013|2014

[ Free Download (ScriptSpot) ]

Home of The Frogs | Online Portfolio
  01 January 2013
I figure it would haveto do something with the scale, but how would I get around it then?

select the object, scale it to SUPER HUGE, then sub-object scale it down again??
  01 January 2013
You can reset Xform on the spline and then convert it back to a spline
The Z-Axis
  01 January 2013
tried that... made no change
  01 January 2013
Originally Posted by Snake Eyess: tried that... made no change
I genuinely can't think what this could be other than scale. Just to 100% make sure I understand, if you reset the Xform on both splines (before applying the bevel), then collapse, then apply the bevel they both come out at different heights?
  01 January 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:51 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.