Different bevel values on same size object

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Old 01 January 2013   #1
Different bevel values on same size object

I have two splines in my scene... add a bevel to them each, make the height of the one 5 and the other 5 but the one is 10x higher than the other...

is there any way to unify this bevel height??

(its happened on a few other modifiers before, but just getting irritated of it constantly happening and want to know if there is a fix)
 
Old 01 January 2013   #2
Can you upload a picture of the object? Have you tried -5 on one of the bevels? That's all I can think of now until you post a picture.
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Old 01 January 2013   #3
What about scale?
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Old 01 January 2013   #4
Originally Posted by stefan: What about scale?


Yeah - pretty sure it is an object-level scale problem:
modifier values are scaled too in such a case
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Old 01 January 2013   #5
I figure it would haveto do something with the scale, but how would I get around it then?

select the object, scale it to SUPER HUGE, then sub-object scale it down again??
 
Old 01 January 2013   #6
You can reset Xform on the spline and then convert it back to a spline
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Old 01 January 2013   #7
tried that... made no change
 
Old 01 January 2013   #8
Originally Posted by Snake Eyess: tried that... made no change
I genuinely can't think what this could be other than scale. Just to 100% make sure I understand, if you reset the Xform on both splines (before applying the bevel), then collapse, then apply the bevel they both come out at different heights?
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Old 01 January 2013   #9
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