Dragging full animation with dope sheet

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  01 January 2013
Question Dragging full animation with dope sheet

I need to drag my full animation project
so it wont start at frame -500 but and start at frame 100..

I know it should be simple..but something isn't working right..
what I do is:
1- open the dope sheet. (no objects selected)
2 - drag the world range from its middle..
the result is that the lower ranges are stretching each one differently..
I only need to move the whole scene and camera ahead in time..
What am I doing wrong.. ?
I still dont know why its not working as always on the track editor
but I just found a way to do it with selecting all objects (including hidden)
on the layers manager..then selecting all keyframes +dragging ahead


Last edited by elado : 01 January 2013 at 02:58 PM. Reason: more info
  01 January 2013
I would open the curve editor, and grab all the keyframes on all objects, and slide them to the new start position.
  01 January 2013
Thumbs up

thanks ZephyrStar for your reply..
I didnt do it at first because I thought that with the dope sheet
the animation will be moved completely when the sub-trees option is checked..
but maybe you are right and its the same..
  01 January 2013
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