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Old 01-14-2013, 06:36 PM   #46
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Quote:
Originally Posted by Steve Green
I would certainly like to ask questions about the policy on subscription after the extensions last year, and this new policy on a flat-rate 70% upgrade.
Don't waste your time on that. Those decisions are made outside the Project Manager control. Pricing is definitely dictated outside of their control. Frank and his team should know how disappointed and confused users were with the Extension debacle. However, how that will be addressed is currently unknown.

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Old 01-14-2013, 07:39 PM   #47
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It's my time to waste, surely?

We were told enough times to report things through 'proper channels' with regards to Max rather than discussing it here - seems like having the rare chance to communicate with the product manager is too good to miss, and even if it's beyond his control giving him the information to pass to the relevant parties is better than just shutting up, giving up on Max and Autodesk entirely, no?

The extension debacle predated Frank coming on board as far as I know, but I still think it's worth expressing publicly how I (and others) feel, and also the current direction of Max.

It's not just about pricing, it's about things like support for the visual effects area which ties in with the PFlow Box extension approach, also questions about whether the CIP really works.

E.g. if you stall development of a feature (say particles) and people drift to third-party solutions, does it become a self-fulfilling prophecy.

It would be a waste of time to go to it, and just say 'I'm happy with the way Autodesk are doing things' because I'm blatantly the unhappiest I've been since I started using it with R1.
 
Old 01-14-2013, 08:58 PM   #48
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It is everyone's time, not just yours, since that meeting is only for a limited time. It makes sense to ask about things related to 3ds max development/future, not those things outside of that like pricing changes, domestic vs international pricing, etc. Or just be ready to move on if he says it is outside his control, otherwise you are wasting people's time.

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Old 01-14-2013, 09:04 PM   #49
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Eric,

I've been to these things before, and people often just sit there and say nothing when asked.

I'll do what I see fit. If I'm on the list.
 
Old 01-14-2013, 10:32 PM   #50
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don't forget to ask if there's a Unix version in development.

It's just not a 3ds Max Q&A without that.
 
Old 01-14-2013, 10:41 PM   #51
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Mac version surely?
 
Old 01-15-2013, 12:16 AM   #52
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I would simply be happy with a fully functional windows version.
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Old 01-15-2013, 12:31 AM   #53
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Be happy people, 3ds max 2014 is going to release on android version.
 
Old 01-16-2013, 03:17 PM   #54
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Quote:
Originally Posted by nirishere
damjan, you emphasize my point. Then don't come up with a new version until you actually make it worth the title a version.
yearly versions aren't so bad if they actually propose anything meaningful, but in 3DSMax case it just feels like no actual progression was made especially when you look outside and see so much development put into the 3D realm.



Agreed, and that suggests that bringing out yearly versions puts pressure on the software maker to come up with new stuff each year. I think they should drop yearly versions and just come out with new versions when they have some really good new stuff that makes it worthwhile to upgrade, instead of poorly thought out stuff of doubtful value. The way Adobe do it with Photoshop is a good example, ie wait a couple of years until they have something good to offer customers. Of course yearly releases of Max etc. means more money for Autodesk as customers who must have it now scramble to upgrade.
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Old 01-16-2013, 04:43 PM   #55
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Quote:
Originally Posted by Dillster
Agreed, and that suggests that bringing out yearly versions puts pressure on the software maker to come up with new stuff each year. I think they should drop yearly versions and just come out with new versions when they have some really good new stuff that makes it worthwhile to upgrade, instead of poorly thought out stuff of doubtful value.
That is controlled outside of the Project Management level, and as outlined in the polycount thread linked earlier here, 3ds max is available in every Suite package that Autodesk offers. This means that it will probably continue to follow the schedule from the non-M&E side to keep up with what the Suites are doing their.
Quote:
The way Adobe do it with Photoshop is a good example, ie wait a couple of years until they have something good to offer customers. Of course yearly releases of Max etc. means more money for Autodesk as customers who must have it now scramble to upgrade.
Adobe is now on the Autodesk model of a 12 month release cycle. Acrobat XI, which is part of the CS7 line, has already shipped so expect the rest of the products to follow soon. Also, their new upgrade policy is one major version back. In other words when CS7 ships if you don't have CS6 you will have to buy a new license at full price, not an upgrade at discounted pricing.

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Old 01-16-2013, 06:16 PM   #56
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Here in lies the whole inflated BS of these marketing schemes, specifically in the case of Adobe, I can tell you now they will loose money. So basically if they do not come out with something worthwhile for every user every 2.5 years (2.5 versions) at the current cost you will save money by just using the version you are on.

Photoshop Extended US $999

Photoshop Ext Upgrade $399 X 2.5 = $999

They are praying on upgrade junkies and the uninitiated and is that really what you want to base your companies numbers on? That is their most popular package. Others aren't nearly as expensive.

Heh forget about it. In all honesty Autodesk is falling under this same illisionary scheme. How many people are dissatisfied with the X versions Max/Maya? My most satisfying version to date is still max9, for all the grief max 2011 was the next most reasonable for me, that is not a good track record. Every 4th or 5th being "worthwhile" is in the realm of forgoing and making due with what you've got.

It is understandable to try and find a sustainable, stable revenue stream, I tell you what if car manufacturers haven't figured it out in 100 years and all the money they waste on marketing, software isn't going to find it either thinking the same way.

EDIT: That said I do have high hopes for the next version of max, I really hope that things continue to get better, my sub is paid up for the next three years I will be a tad bit disappointed if at the end of that time I find myself wondering what I should do.
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Last edited by JohnnyRandom : 01-16-2013 at 09:37 PM.
 
Old 01-16-2013, 09:54 PM   #57
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Hi guys,

I hope anyone whom can join me on the 3ds max user group in London, will.

I'll be going over what I have been working on and I think you'll be happy to hear some of the changes.

There is a lot to do and a lot to fix, but I am dedicated to solving as many issues as possible while adding some forward thinking workflows.

-Frank
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Old 01-16-2013, 09:59 PM   #58
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Quote:
Originally Posted by JohnnyRandom
My most satisfying version to date is still max9, for all the grief max 2011 was the next most reasonable for me, that is not a good track record.



Max 9 was incredible, I have to agree. Fast, stable, efficient. There was nothing not to like. (And the GUI for polyboost was better imho than what we have now.)
 
Old 01-16-2013, 10:30 PM   #59
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Thanks for chiming in Frank, I wish I could


The only thing bad that happened with max9... we lost quicktime previews in x64.... AND thankfully of which 6 versions later we have back again, not that all of us have found an alternate methods by now.

It is things like that that discourage, truly. In fact on a yearly release cycle I would be happy with ONE FULL DEV cycle dedicated to performance and fixes and totally forgo new features, how is that for forward thinking. At this point I believe a lot of people would be on board with that.
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Old 01-16-2013, 10:33 PM   #60
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Count me in.
 
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