Cellular map animated........ why

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  12 December 2012
Cellular map animated........ why

Hey guys

I am really stuck on something here, I am using a cellular map to drive my bump channel but for some reason when I render out the sequence the cellular map is moving/swimming over the object I have it assigned to.

Does anyone know why this is? Any help would be great.

max 2012
  12 December 2012
Procedural maps are 3d maps, and are usually locked to object space. So if your object deforms, it's running through the space, the space is not attached to your object's surface. Easiest way to solve it it apply a UVW Map modifier to your object, and set the XYZ to UVW option, then go into your cellula map and set it to use the space of the map channel you've defined in your modifier.

- Neil
  12 December 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 05:11 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.