Cellular map animated........ why

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Old 12 December 2012   #1
Cellular map animated........ why

Hey guys


I am really stuck on something here, I am using a cellular map to drive my bump channel but for some reason when I render out the sequence the cellular map is moving/swimming over the object I have it assigned to.

Does anyone know why this is? Any help would be great.

max 2012
R
 
Old 12 December 2012   #2
Procedural maps are 3d maps, and are usually locked to object space. So if your object deforms, it's running through the space, the space is not attached to your object's surface. Easiest way to solve it it apply a UVW Map modifier to your object, and set the XYZ to UVW option, then go into your cellula map and set it to use the space of the map channel you've defined in your modifier.

- Neil
 
Old 12 December 2012   #3
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