2D sprite to always face the camera?

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Old 11 November 2012   #1
2D sprite to always face the camera?

How can I get a 2D sprite (a little person if you're interested) to always face the camera? I would need to limit the movement so that the feet are always on the ground and the sprite only rotates around it's center.
Old 11 November 2012   #2
Look-At constraint is what you want.
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Old 11 November 2012   #3
I got there in the end, thanks!

I managed to hide the dummy objects, is there any way to hide the blue center line that comes off each person?

Old 11 November 2012   #4
just set the "view lenght" to zero in the lookat constraint rollout...

Old 11 November 2012   #5
Got it, thanks. That was rather obvious...
Old 11 November 2012   #6
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