2D sprite to always face the camera?

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  11 November 2012
2D sprite to always face the camera?

How can I get a 2D sprite (a little person if you're interested) to always face the camera? I would need to limit the movement so that the feet are always on the ground and the sprite only rotates around it's center.
  11 November 2012
Look-At constraint is what you want.
Maxscript Made Easy...
  11 November 2012
I got there in the end, thanks!

I managed to hide the dummy objects, is there any way to hide the blue center line that comes off each person?

  11 November 2012
just set the "view lenght" to zero in the lookat constraint rollout...

  11 November 2012
Got it, thanks. That was rather obvious...
  11 November 2012
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