|11 November 2012||#1|
Join Date: Nov 2012
Hi to all, Im new here!
Today I had some problems trying to render my 3dsmax model (as you can see it is a cartoon grasshopper-like bug). The render worked well but it seems like only the torso of my character was rotated 90 degrees counter clockwise from the other body parts .
Im new to 3dsMax, I just started my studies in 3D animation for video games so I didn't feel comfortable to play with the render settings so much...
Anyway if any of you guys can tell me whats my problem it would be appreciated!
The images :
A screenshot of my character in my 3dsmax scene
|11 November 2012||#2|
Martijn van Herk
VFX Technical Director
Join Date: Jun 2002
It's kinda hard to make anything out of those tiny images, but I think you might have an object with its normals pointing in the wrong direction.
Try selecting the torso object and assigning a Normal modifier to it. Leave it at the default settings (only Flip Normals checked) and render again to see if that fixes it.
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