Max what is next ??

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2012   #1
Max what is next ??

now after 6 month or more issuing 3ds max 2013
after about 4 versions of 3ds max ( 2010, 2011, 2012, 2013) promising a strong revolution
after a a few adaptation with performance
a low level of add new tools
and the littel support to be realy stronger compitators with some other CG tools
we have to ask (( is it comes a version with realy strong developing ? ))
how dos this development could look like ?
what is the next after all the pervious versions??
 
Old 10 October 2012   #2
Any one that knows the real answer can't give it to you. Anything else is just internet fodder.
__________________
Paul Neale
http://paulneale.com
 
Old 10 October 2012   #3
I'm ready for this latest haterz thread.

__________________
Personal: www.japetusproductions.com
Work:Straightface Studios

 
Old 10 October 2012   #4
Originally Posted by SHRIF:
what is the next after all the pervious versions??


I may be going out on a limb here, but my guess would be....3ds Max ...2014...
 
Old 10 October 2012   #5
humor is maybe only answer in such situation. I do not mean on this question but on situation witch is described in this question. I feel a bit dissipointed.
__________________
My TEN entry My THU entry
I didn't leave Max/Autodesk...they left me.
 
Old 10 October 2012   #6
Originally Posted by musashidan: I may be going out on a limb here, but my guess would be....3ds Max ...2014...


You know very well you are not allowed to release that kind of secret, beta NDA information!

__________________
-Kees
 
Old 10 October 2012   #7
Originally Posted by kees: You know very well you are not allowed to release that kind of secret, beta NDA information!




sorry if i give my subject ((( seam old story style )))
but its not like that
its no same old disapointed thread
just trying to inverse our sequance
every year its going like that :
1- autodesk start show sneaking from the new version
2- we ((( oooooooooooh my god, we cant wait to get it , amaaaaaaaazing )))
3- then AD anoanceing the new relase
4- we ((( what a crap, its not gooood, where is that why that ..... lap lap lap "" Ken shooting season "" )))
5- AD ((( its like that, this is what we give )))
6- we ((( looking for modo, comparing to Maya, sheat thinking about houdini ..... lap lap lap
7- GONE WITH THE WIND
so why we not inverse the sequance
and why AD dosen't listening
Let we compare to other and think about what we need
when we use a software we not only investing money
we also invest or time in it .... so let we make a profit
For once we need a full Satisfaing version
 
Old 10 October 2012   #8
Annual release, a load of hype, let downs, and bugged software needing many patches, (sounds like Codemasters F1 2012.)

AD will release whatever they want and you will live with it.
The community will fix what they break, that's about it , wait till next year to do it all again
Don't get me wrong, I love using Max, I'm just disappointed with the direction it has taken this last few years.
 
Old 10 October 2012   #9
i'm hoping the recent shake up at autodesk and the new product manager means 2014 will be a better release. i've been really impressed this year with the regular product updates and hope this is a permanent effort from the dev team. i would really like to see some mind blowing features added in the next release or 2, i mean something really significant and a constant improvement on speed and stability.
people have to remember the grass really isn't greener on the other side. you use any program out there and there will be bugs and features it doesn't have. i'm really interested though in how modo is going to progress in the next few years since the foundry merger.
 
Old 10 October 2012   #10
max going dodo way?
 
Old 10 October 2012   #11
Originally Posted by zheng: max going dodo way?


Did you even read anything on this thread?
__________________
Personal: www.japetusproductions.com
Work:Straightface Studios

 
Old 10 October 2012   #12
Originally Posted by CompanionCube: i'm hoping the recent shake up at autodesk and the new product manager means 2014 will be a better release. i've been really impressed this year with the regular product updates and hope this is a permanent effort from the dev team. i would really like to see some mind blowing features added in the next release or 2, i mean something really significant and a constant improvement on speed and stability.
people have to remember the grass really isn't greener on the other side. you use any program out there and there will be bugs and features it doesn't have. i'm really interested though in how modo is going to progress in the next few years since the foundry merger.


Thinking about the last few months regarding autodesk actions and decisions such like :
- hiring Zap Anderson
- Hiring Kess
- Buying Naiad Technology
- Co-Operating with ephere ( Michael Macharthy )
- Fully rewriting The max code

all of the pervious maks you start wondering what they are Going to Do ??!!
this panch of great minds under one roof sur for amzing stuff ???!!! Haaaaaaaaaaaaah ??
 
Old 10 October 2012   #13
Originally Posted by SHRIF: - Fully rewriting The max code


No one ever said that...
 
Old 10 October 2012   #14
but sooner as you start Think like that you make lough from your self :

what this could give for max setuation ??
Dos we will get a full node besd system ??
Dos we will get a fluid solver integrated into max could compitit the third party ??
Dos we will get un editable inter face and parametric control like hodini ??
is it will be more developed on the particle side ?? and may be other option not onley orbaz particle flow which is very slow moving on development track ??
Dos AD will consider a new policy exept the on tool show solution in the max ??
Dos they gone give us more revlutionery solves on the render side ??
when max will get a volumetric render engine ??
Dos they will give us a more handy tools for developing and coding inside max ???

no way ???
 
Old 10 October 2012   #15
Originally Posted by moulder6: No one ever said that...


I think ken give this information when he was talking about the new in max 2013
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:53 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.