connecting an image sequences' luminance values to a lights' multiplier.....

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Old 10 October 2012   #1
connecting an image sequences' luminance values to a lights' multiplier.....

I have an image sequence 1148 frames long. Each frame is 4x4 pixels and it consists of colour flickering from dark to light through a lot of different colours.

I would like to connect the images' luminance values to a lights' multiplier.

I was able to do this successfully in maya, but now I need to do it in max.

Anyone one got any suggestions?

I had an idea of converting the image sequence to audio and then using the wave to control an Audio Controller attached to the lights' multiplier. But that almost seems more impossible then the original idea.

Any help would be much appreciated.

Old 10 October 2012   #2
Max lights have the advanced effects tab.In there is a projector map check box. you can drag your bitmap sequence right into the map slot. Set your multiplier that will be your max value. Leave the color at white. In any post program you can create a luminance/greyscale sequence from the one you have. Its as easy as that.
Old 10 October 2012   #3
Thanks for your reply... I'll give it a go!!
Old 10 October 2012   #4
Thanks Nickolay,
That worked beautifully!!

Old 10 October 2012   #5
awesome good to hear!
Old 10 October 2012   #6
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