CGTalk > Software Specific Forums > Autodesk 3ds max
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 09-10-2012, 05:27 PM   #1
ravihara
Frequenter
 
ravihara's Avatar
portfolio
Ravihara Weerathunge
cgninja
Kandy, Sri Lanka
 
Join Date: Oct 2010
Posts: 259
Angry Clothing problem..

guys, when clothing, i used garment maker modifier. i noticed this problem when i apply turbosmooth on top of my simulated cloth. looks like the seams are not welded together..therefore, turbo smooth rounds the the individual corner of the 3 meeting seems at the point. how to fix this problem?

__________________
"A jug fills drop by drop."
-Buddha

 
Old 09-10-2012, 05:33 PM   #2
metamesh
Expert
 
metamesh's Avatar
portfolio
Alex Huguet
lead Modeller, ILM
Vancouver, Canada
 
Join Date: Feb 2004
Posts: 1,389

u should run the simulation till the cloth is set, and then either tick or untick the sewing seams or something like that ( i don't have max in front of me right now ) you can then run the sim or let the cloth set a bit longer and you should be fine...
 
Old 09-10-2012, 07:07 PM   #3
darthviper107
Expert
 
darthviper107's Avatar
portfolio
Zachary Brackin
3D Artist
Precocity LLC
Dallas, USA
 
Join Date: Feb 2004
Posts: 3,888
It doesn't weld the seams, it simply pulls them together, so if you wanted to use turbosmooth then you would have to weld those vertices together. You could do the sim to get the cloth into position, then convert back to edit poly and weld the pieces and add a new cloth modifier to do your regular simulation, and then on top of that you would add turbosmooth.
__________________
The Z-Axis
 
Old 09-10-2012, 10:45 PM   #4
Nickolay411
Frequenter
portfolio
Nickolay Shchetinkin
Senior Fx Artist
Encore VFX
Los Angeles, USA
 
Join Date: May 2008
Posts: 243
You can also try the sorta new welder modifier from the modifiers dropdown. This might work...
 
Old 09-10-2012, 10:45 PM   #5
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:28 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.