Vray and User Defined

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  05 May 2012
Vray and User Defined

Sometimes I noticed attributes under User Defined (when you enter the Object Properties of a mesh) like Ignore_In_VRayRT = False

How are these generated? Are there custom ones that can only be set manually?
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  05 May 2012
They are typically generated by the Vray Properties dialog. Not sure there are any custom properties that can be set or not.

-Eric
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  05 May 2012
Originally Posted by PiXeL_MoNKeY: ... generated by the Vray Properties dialog


Thanks Eric - that was the answer I was looking for
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  05 May 2012
You can actually set them manually just by typing in there, and that field is also accessible by maxscript, and can be useful for plugins or scripts to store information in there. I've done it for some play-blasting scripts, that keep data in the scene between sessions. In this case vray was putting stuff there, but it is not the only thing that can.
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  05 May 2012
Originally Posted by TheOnlyAaron: You can actually set them manually just by typing in there, and that field is also accessible by maxscript, and can be useful for plugins or scripts to store information in there. I've done it for some play-blasting scripts, that keep data in the scene between sessions. In this case vray was putting stuff there, but it is not the only thing that can.


Is there any documentation for that?
Also, you know any manual settings that aren't available through the Vray Properties dialog?

And dont hesitate to publish your script at scriptspot
I am sure they would get an awesome reception
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  05 May 2012
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