Raspberry procedural sim modelling

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  12 December 2017
Raspberry procedural sim modelling

yes that was a mouthful....of rassssssspberry.

What happens when MCG meets Cloth...



change any parameters...then simply resim in 10 secs...instead of 'remodelling'....I'll beat ANY modeller in a race...

Last edited by vusta : 12 December 2017 at 07:19 AM.
 
  12 December 2017
 
  12 December 2017
same workflow...
 
  12 December 2017
Impressive! One could probably improve the final result by pushing the areas inwards that overlap right now... wonder if this is possible with the data channel modifier. Nonetheless, very smart approach.
Thanks for sharing!
 
  12 December 2017
Originally Posted by pokoy: Impressive! One could probably improve the final result by pushing the areas inwards that overlap right now... wonder if this is possible with the data channel modifier. Nonetheless, very smart approach.
Thanks for sharing!
but i thought by, Push out a bit, then pull it back a bit with either Turbosmooth or I prefer Opensubdiv...you'd have total control...?
(of course, you could also use Push to negative push)

BTW, my Raspberry MCG is really just another flavour of an already existing one called CloneOnVerts...that actually allows you to use soft selection so you could actually gradually decrease the size of the clones (ie. the little starting spheres). So anyone (with MCG) can do this right now.

For the Cloth, simply disable gravity (you can have it on if you want for certain situations) and use Rubber with Pressure to 'pump' it up for the sim...too easy...

Last edited by vusta : 12 December 2017 at 08:35 PM.
 
  12 December 2017
Clever!




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