|11 November 2017|
Supported XRef Objects and XRef Materials.
Supported quad lights, disc lights, sphere lights, cylinder lights, and sky lights.
Supported texture mapping for lights.
Reduced 30% preparing time.
Improved performance for complex shading.
Improved Universal Photon-Mapping.
Fixed a bug of ray-tracing.
Fixed bugs of editing lights during interactive rendering.
(BTW, I plan to support 3dsmax2018 in the next version)
Imaging our imagination, it is rendering.
Last edited by Nanhua : 3 Weeks Ago at 03:59 AM.
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