Hi, sorry for the long respons time. Thanks a lot for all the positive feedback!
I guess I should explain a bit how the tools work and how they do not work. You can not generate a pattern independant of the meshes topology, since the tools works directly on the models existing topology. So you will need clean quad geometry if you want to get a clean pattern. If you use a more chaotic pattern it won't matter though. The tools works mostly by removing parts and rebuilding the mesh in certain ways but they do not create a mesh from scratch.
To answer some questions:
Inrinsia- Thanks, Some of the patterns there are blended by using different tools on selected parts of a mesh, but most of them show the result of a tool applied once or several times. In blended I also mean that you can apply a tool, then apply again on a smaller selection, and then make a smaller selection and apply again, so you get a fading effect.
Jeb- Thanks, I think these tools could certainly help with making fractured meshparts, but you would need to split up the mesh manually though. Maybe you could generate a chaotic pattern, then detach pairs of polygons and use the bridge tool in some way. Just an idea.
Paul Buckland- Thanks, I'll contact you later when I have something ready for betatesting. Right now there is only this thread for info about these tools, but I hope I can answer any questions you have.
Treed- Thanks, I call it a scripted plugin, it's made with maxscript. I'm not sure yet if I will include these tools in the PolyBoost toolset. I have said the price for PolyBoost would be around 68$, but if I include these tools the price might go up slightly. I have to think about it some before I can give a final answer. Hopefully PolyBoost will be released in about 1-1.5 months.
Steve Green- Thanks, I'm sure that could be possible in some way and it's a good idea. Not sure if I'll be able to make that right now though, but I'll keep it in mind for later. There is a feature in PolyBoost for selecting parts of a mesh based on a bitmap, so that could get you some way there though.
I have been working some more on the tools and will keep at it. Will post some more images in a while.