Corel Painter 12

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  05 May 2011
Corel Painter 12

Finally we got the new Corel Painter:

Quote: The world’s leading digital art software
Corel® Painter™ 12 is the world's leading digital art software. Its combination of inventive drawing tools, Natural-Media® brushes, image cloning capabilities and virtually unlimited customization options give you total freedom for creative expression. Internationally recognized for its RealBristle™ brushes, Painter offers the most realistic form of digital painting available in the digital art realm. And with the introduction of new Real Watercolor and Real Wet Oil brushes, plus exciting creative features exclusive to this version, Painter continues to change what's possible in art!


Direct Link - Corel Painter 12
 
  05 May 2011
That actually looks pretty good - the speed improvements are way, way overdue. Just hope it's enough to keep the product going.
 
  05 May 2011
From what I see, they finally have come through in a big way and released a product that artists want. Slam dunk...
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  05 May 2011
Wow...is it just me enjoying the shiny new UI, or is it really _a lot_ faster??
It feels like a whole new app...very impressed, after player around with it for 5 min.
 
  05 May 2011
yes, verry nice release!
 
  05 May 2011
In the speed comparison video, they used a larger brush in Painter 11 than they did in 12. With complex brushes, size has a huge impact on performance. Kind of cheating comparing them like that.
 
  05 May 2011
If the transparent pixels are still treated as white pixels when not picking up the layer underneath during blending, then Painter is still of limited use when it comes to flexible and powerful digital workflow. That one single flaw has stopped me from using Painter as much as I used to, and until they do something about it, I just can't fit Painter into my workflow except to use a few of the custom brushes I have for it for specific effects.
 
  05 May 2011
Crap, I just bought corel 11 in February :/
 
  05 May 2011
Originally Posted by Lunatique: If the transparent pixels are still treated as white pixels when not picking up the layer underneath during blending, then Painter is still of limited use when it comes to flexible and powerful digital workflow. That one single flaw has stopped me from using Painter as much as I used to, and until they do something about it, I just can't fit Painter into my workflow except to use a few of the custom brushes I have for it for specific effects.


I was thinking the exact same thing, but upon trying the demo they seem to have fixed this issue. Yeah, layers are actually usable in Painter now. I normally skip a version between upgrades but this one may be the exception. Perhaps Adobe's inclusion of the new mixer brushes in CS5 light a fire under Corels ass?
 
  05 May 2011
thanks for the news. Downloading trial now
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  05 May 2011
Like the new layout, feels a lot smoother there. I'm not sure if it's really that much faster than previous versions, gonna have to do some proper tests later on to determine if that's just marketing faff, but it certainly feels more solid.
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  05 May 2011
It feels like a whole new program, and a good one.
The UI layout is very good, even compared to Photoshop.
Looking at the task manager, it uses 100% of all my 8 cores with complex brush strokes. So it's kind of a brute force approach. But what do I have all the cores for anyway, that's perfectly fine for me.
It's really snappy on my Core i7 system. And it's 64bit, so there is no memory bottleneck.
I suspect that the performance on laptops and slower computers hasn't improved much, but on a fast system it's a joy to use.
The new Photoshop brush system was a disappointment to me, I just can't use it for painting. Artrage has potential, but it lacks some important features, especially proper Wacom integration, so I'm very happy that Painter was resurrected, I wasn't expecting it really.
 
  05 May 2011
Originally Posted by EvilDan: Crap, I just bought corel 11 in February :/


Me too. Oh well...
 
  05 May 2011
where is the brush creator from 11? it feels faster, but not as much as I hoped-for
 
  05 May 2011
I find the new layout and the sketchbook pro features very appealing but it appears to be a big performance problem regarding multitasking. It seams the painting process goes fully into the cpu. A hour ago I installed the trial. I drew a single line wich took 20 sec. in super slow motion to perform during one maxwell rendering. The canvas size was about 1600x900 150ppi. I opend a photoshop (CS5) canvas at the same time with the same size with no problems at all.

Its totally impossible to paint meanwhile rendering which is a little killer in my opinion.
(workstation specs: Intel i7-950 / Asus rampageIIIextreme / 12 gb DDR3 / OCZ SSD / NVidiaQuadroFX 1800)

Is there anyone who can confirm this issue?
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