Chaos Group Brings GPU+CPU Hybrid Rendering to V-Ray 3.6 for Maya

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Unread 1 Week Ago   #1
Chaos Group Brings GPU+CPU Hybrid Rendering to V-Ray 3.6 for Maya




Chaos Group Brings GPU+CPU Hybrid Rendering to V-Ray 3.6 for Maya
New Technology Breaks Hardware Barrier, Ensuring Fast, Consistent Rendering; Support for Maya 2018  

LOS ANGELES, Calif. – September 12, 2017 – Today, Chaos Group released V-Ray 3.6 for Maya, a major update to its Academy Award-winning production renderer. Used on television and film  projects like Guardians of the Galaxy 2, Spider-Man: Homecoming,and Stranger Things, this update introduces a new hybrid rendering system that maximizes GPUs and CPUs on high-end VFX productions.  
 
“High-performance CPUs and GPUs can be limiting if they don’t work together,” said Vlado Koylavoz, Chaos Group co-founder. “With V-Ray Hybrid, artists can maximize their GPUs and CPUs in studio or in the cloud, putting their entire machine to use, so everything you pay for is always working to your advantage.”
 
V-Ray’s new hybrid rendering technology adds CPU support to its NVIDIA CUDA-powered GPU renderer. Now, with V-Ray Hybrid artists will have greater flexibility to render a scene using GPUs, CPUs or a combination of both. The rendered images will be identical, regardless of hardware. This allows artists to use any and all computing power, from high-performance GPU workstations to CPU render nodes.
 
For more information on V-Ray Hybrid, please visit the Chaos Group Labs blog.
 
Other Features Include:
 
Maya 2018 compatibility –Support for the recent updates to Autodesk Maya.
  
Full Light Select Render Element– Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.
 
Cryptomatte – Automatically generate ID mattes withsupport for transparency, depth of field and motion blur. This will speed up workflows for compositors working in Fusion or Nuke.
 
NVIDIA NVLink – Supports shared GPU memory across NVLink compatible graphics cards.
 
MDL materials – NVIDIA’s universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.
 
Viewport 2.0 improvements– V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. Direct support for environmental reflections and V-Ray materials have also been added. 
 
To see the new features inaction, please visit: chaosgroup.com/vray/maya#new.
 
Pricing/Availability
V-Ray 3.6 for Maya is a free update for all V-Ray 3.x customers. Login at chaosgroup.com to download. For full pricing information, please visit the V-Ray for Maya product page.
 
About Chaos Group
Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photorealistic imagery and animation for design, television and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies and visual effects companies around the globe. Today, the company's research and development in cloud rendering, material scanning and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul and Tokyo. For more information, visit: chaosgroup.com.
 
Unread 1 Week Ago   #2
nice, thanks for posting

finally vray for maya 2018
 
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