Autodesk Maya 2015 and Max 2015 previews

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

REPLY TO THREAD
 
Thread Tools Search this Thread Display Modes
Old 03 March 2014   #1
Autodesk Maya 2015 and Max 2015 previews

Here it is folks!

http://area.autodesk.com/march18
__________________
www.jd3d.co.uk - I'm available for freelance work.
 
Old 03 March 2014   #2
Yeah, that's cool Maya gets Bifrost and Max gets more fucking stereo cameras because we all get asked to make 3D stereo images all day!

Oh, Maya gets Alembic... we get - oh wait - Maya also gets the manipulator planes from 3ds Max... haha! OK we get the hint guys - you only wanna be developing for one platform from now on and that has to be Maya.

Cool - message understood loud and clear!
__________________
www.jd3d.co.uk - I'm available for freelance work.
 
Old 03 March 2014   #3
Looks like a great Maya release!
 
Old 03 March 2014   #4
let me go grab my popcorn and take a seat for the show
__________________
Heights of great men reached and kept were not attained by sudden flight, but they while their companions slept were toiling upwards in the night.
 
Old 03 March 2014   #5
Lots more videos on Youtube.
 
Old 03 March 2014   #6
As a max user I have to say the Maya release looks really good this year.
 
Old 03 March 2014   #7
Fantastic Maya release!

Max... not so much. (except for python support)
__________________

AKIN BILGIC
Modeler / Generalist TD
CGGallery.com
 
Old 03 March 2014   #8
Did Maya get the Quad chamfer?
 
Old 03 March 2014   #9
Originally Posted by eworc: Did Maya get the Quad chamfer?


In the modeling video they made mention of a new non-destructive bevel algorithm, so I think so.
__________________
www.clappy3d.com
 
Old 03 March 2014   #10
Quote: As a max user I have to say the Maya release looks really good this year.


maya got some good updates
__________________
Heights of great men reached and kept were not attained by sudden flight, but they while their companions slept were toiling upwards in the night.
 
Old 03 March 2014   #11
I am probably the biggest 3ds max fanboy here....

But today I want to switch to Maya. The giant Autodesk just kicked my butt today and told me: "hey stop using 3ds max kid, all the top notch technology is going to maya, that's what I decided!"

Even all my favorite plugins they are all doing a version for maya too.

Or maybe tomorrow when the dust will settle, I will remmeber tools like RPManager, and the best implementation of VRAY (that seems to be poorer in maya) I will get back to my fist love...

but for the future, it seems the gods have decided that maya will rule them all!
 
Old 03 March 2014   #12
Alias wins, Autodesk looses. Woopy. Finally Max has correct chamfors. I prefer the flexibility of C4d Python integration, but miss Max much.
 
Old 03 March 2014   #13
A good look at the current state of Bifrost here.
 
Old 03 March 2014   #14
Haha! those model improvements in Maya are right from Softimage playbook.

The knife tool , the add edge tool respecting the curvature for example.
 
Old 03 March 2014   #15
Not so bad Maya upgrade, I was excepting a bit more of bifrost, which at its current incarnation just has basic fluid sims, just to get something going there... But then I looked at Max's new features and- well maybe I just should shut up.

Really folks if you are into vfx, Houdini kicks everyones ass to the moon.
__________________
"Any intelligent fool can make things bigger, more complex & more violent..." Einstein
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:10 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.