Creating & Compositing Volume Scatter in Arnold for Maya & Nuke 8

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  01 January 2014
Creating & Compositing Volume Scatter in Arnold for Maya & Nuke 8

In this video we will cover how to create volumetric scatter fog with Arnold for Maya, and how to comp it in Nuke 8. As of the creation of this video Arnold MtoA is in Release Candidate 3, and there is no dedicated AOV pass for breaking out volumetric scatter fog nor will there be by the release of 1.0. There are however two ways to isolate your scatter for further manipulation in Nuke.

I hope you find this technique useful, and if so please follow us on facebook and Twitter for up to the minute information on new tutorial releases.
  01 January 2014
Very cool.

The audio was a bit low though.

Thanks for sharing.
  01 January 2014
Good to know, I will fix the audio tonight. Thanks for the heads up!
  01 January 2014
Audio has been fixed. Thanks for letting me know.
  01 January 2014
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