CB:Say Goodbye to Storyboard Artists, Hello Amazon Storyteller

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  06 June 2013
Originally Posted by fuss: Linked to from within the same article:


Couldn't say it better myself.

That's 2010. Looking at the date, probably when Amazon first set things up. I was there for a while, until I was sure I was not the winner of that 1 million

A lot have changed. The review, the forum. And in order to be serious, Amazon have to toe the Writers Guild of America line.


So you can basically say for some of beginners (or even experienced, since back then 1 million is a lot of money) this is one of the good outlet to provide your script to.


One of the best, and most often requested, was private submission.

Unlike the beginning, where it was more like fake review, viral like popularity compo, etc, Amazon keep changing things up, specially when some of the writers are member of WGA.

So now Amazon Studio indeed, you can say it, a studio. You register your script, submit it to Amazon, within 45 days, if they think you script is not good enough, then you just pull it out and shop it at other places.

I think this is good for beginners. Since once Amazon have buy two or three of your script, and can start using that as leverage to go direct to other studios.

Last edited by fablefox : 06 June 2013 at 11:49 AM. Reason: more info
  06 June 2013
"And the Oscar for best original screenplay goes to...d0nkypenis666@hotmail.com!"

As for the storyboard tool. Character designs. Set designs.
Opening shot-How would it deal with 'an alien planet like you've never seen before featuring an alien creature like you've never seen before'.
I know you can load in some of your own assets but then where do you start 'saving time' then?
  06 June 2013
Originally Posted by GatorNic: I mean really this is kinda like Poser. Is Poser replacing all modelers? No, it has its place, but there is only so far you can take it before you might as well build your own stuff.

Fortunately for Poser users, it's much easier to make your own stuff than it used to be, and the OpenGL preview actually looks nice now. That brick wall that most users would eventually hit has been moved much farther back.
  06 June 2013
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