Realtime Markerless Facial Motion Capture

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  05 May 2013
Realtime Markerless Facial Motion Capture

a prototype of our markerless facial motion capture system

http://www.youtube.com/watch?v=7bX0qpsLfpE
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Snappers
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  05 May 2013
Pretty nice.

What happened to your inertial motion capture suit by the way? It seemed very nice at the time, but haven't seen or heard from it since.
 
  05 May 2013
That's the most impressive facial mocap I've ever seen. Please post again with your progress.

Thanks
 
  05 May 2013
it was on hold for a while but now we are proceeding with the inertial system again
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Snappers
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  05 May 2013
This looks amazing, will you release any sample data at all, would love to see if we can get a face working in our game.
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  05 May 2013
Wow! What the principle? That's a facial mocap I would like to get. How much do you think you sell this?
 
  05 May 2013
This looks revoulutionary
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"Any intelligent fool can make things bigger, more complex & more violent..." Einstein
 
  05 May 2013
Good and inspiring work, guys! Keep it going!
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The Lady and the Reaper, Oscar-nominated animated short, here
 
  05 May 2013
Looks really well done, congratulations!
 
  05 May 2013
although , i was shown that -privately- in an earlier stage few months ago yet i was amazed as anyone here when i watched it , i must say that both my friends yasser and galal are genius and talented artists (respectively) , very promising work and i m looking forward to see the full body inertial motion capture system really cant wait !
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  05 May 2013
that's just awesome, about the best mocap i have seen
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Heights of great men reached and kept were not attained by sudden flight, but they while their companions slept were toiling upwards in the night.
 
  07 July 2013
Any progress on this system?

thanks
 
  07 July 2013
right now we don't sell a product, although we do provide a facial mocap services
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Snappers
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  07 July 2013
This looks very interesting. Is it based on predefined morphs or is the deformation generated somehow by the system?
 
  07 July 2013
Galal, great modeling on that face. I was wondering, how many blendshapes did you create for the latest demo?
 
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