Modo for Linux

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Old 03 March 2013   #16
Originally Posted by strangerthings: Just wondering, what do all you Linux guys do when you need to do texture work etc, given no Adobe Suite etc? Gimp?

Just wondering, no trolling here.

In some places dedicated texture artists have a second box, or a second boot.

That said, many places run:
Mudbox, Mari, BodyPaint, Gimp, ZBrush under wine (it can run absolutely perfect) and PS-CS5 on a virtual box (can be chuggy but semi-reliable) perfectly fine.

There are batches of work that are still way faster to chain up done in Photoshop, but there are many stages (IE: first two thirds of creature texturing) that are actually a lot, and I mean A LOT, easier on mudbox and mari or a combination of the two, and both were available on linux before they were on windows
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Old 03 March 2013   #17
I run modo primarily on Mac but since it will have unlimited render nodes and now support for linux, it really does make this an incredible deal for a small studio with an array of cheaper linux nodes. Yay, f'in yay!
 
Old 03 March 2013   #18
Fair question...

Originally Posted by strangerthings: Just wondering, what do all you Linux guys do when you need to do texture work etc, given no Adobe Suite etc? Gimp?

Just wondering, no trolling here.

I use Photoshop CS3 in VirtualBox. Some things simply don't exist for Linux yet... GIMP isn't even in the same playing field. Fortunately, there is VirtualBox which mostly works okay, except - by an account of one highly-skilled PS user - for the graphic tablet (like Intuos)... the pressure sensitivity is off.
 
Old 03 March 2013   #19
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