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Old 11-27-2012, 09:36 PM   #1
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dDo - Open beta



Hello artists!

During this year we've kept very busy working on a new tool. We at Quixel are very proud to finally present dDo.

dDo Beta Video



dDo is a tool for speeding up everything repetitive about texturing, to enable a greater focus on design, polish and things that really matter. The idea is to provide a tool that pops into the standard texturing workflow, enabling automation without taking away control. Everything about dDo should always be customizable down to the detail!



When can I try it?
We're inviting you all to beta test dDo. During this beta you will have full access to dDo and its functions.
Any and all feedback you provide is greatly appreciated.

Some links to get you started:

dDo site
Feature overview (good ol' text)
Support forum



We can't wait to see what you come up with using dDo!

Best regards,
Team Quixel
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Last edited by Disting : 11-28-2012 at 09:48 AM.
 
Old 11-27-2012, 10:57 PM   #2
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This kind of threads belongs to CGNews, not to general discussion, please.
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Old 11-28-2012, 12:57 AM   #3
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This looks like a really interesting tool, so I was pretty disappointed to see it's only for Windows!
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Old 11-28-2012, 01:03 AM   #4
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Looks impressive. The brother of NDo?
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Old 11-28-2012, 01:40 AM   #5
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Quote:
Originally Posted by leigh
This looks like a really interesting tool, so I was pretty disappointed to see it's only for Windows!

Well, if the target client is game studios, it makes perfect sense.
A Linux port though would turn quite a few heads in film, the tool looks slick and it does have potential, I'm sure.
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Old 11-28-2012, 01:59 AM   #6
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I was thinking along the lines of OSX. It's all I have at home.

And no, I will not install Windows on a partition on any of my Macs.
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Old 11-28-2012, 04:05 AM   #7
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Quote:
Originally Posted by leigh
I was thinking along the lines of OSX. It's all I have at home.

And no, I will not install Windows on a partition on any of my Macs.

I imagined that much

It is objectively speaking a not-too-common platform in CGI though, at least as an exclusive one, so it usually doesn't sell you a lot of licenses unless it's mass market stuff or things that see a lot of individual use.

This seems more of a shop friendly tool than something individuals would use frequently and splash out for.
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Old 11-28-2012, 04:19 AM   #8
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This looks amazing. To be able to do all this native in Photoshop is a big deal.

I downloaded the trial but haven't figured out where to find it when I open PS. I'll look tomorrow, it's middle of the night here now.
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Old 11-28-2012, 01:47 PM   #9
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More votes for OSX. Unless its no use to all the Maya, Houdini and C4D users on the Mac side...
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Old 11-28-2012, 02:24 PM   #10
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Agreed... this looks awesome, and Quixel should take a look at the possibility to port this tool (and nDo too) to other platforms.

Sure, it's not the biggest market, but you can't make a tool "essential" unless you make it available to everyone.

Beside, porting isn't a simple matter, but it's not like they had to recreate the whole thing.

Hoping for the best.
 
Old 11-28-2012, 02:37 PM   #11
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Quote:
Originally Posted by leigh
I was thinking along the lines of OSX. It's all I have at home.


Why don't you install Windows on a partition on any of your Macs?

Quote:
Originally Posted by leigh
And no, I will not install Windows on a partition on any of my Macs.


just kiddin..couldn't resist.
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Old 11-28-2012, 04:25 PM   #12
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that's a seriously amazing product..congrats on the team! can wait to get my hand on it! cheers
 
Old 11-28-2012, 04:48 PM   #13
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Wow, looks fantastic. Is there a newsletter I can subrcibe to to make sure I keep up with the latest news on releases?
 
Old 11-28-2012, 06:49 PM   #14
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Speaking of film type of works, I am more curious how this tool can be integrated as part of texturing workflow for setting up based textures efficiently for downstream Mari (or Mudbox) painting....
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Old 11-28-2012, 07:47 PM   #15
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Quote:
Originally Posted by Katachi
Why don't you install Windows on a partition on any of your Macs?



just kiddin..couldn't resist.



That's actually a good question. Why would anyone limit themselves of the use of good software just because it's only currently available on a different OS. I had a mac mini where I installed Windows on a partion...so that I could use exsiting Windows software. I for one, would install OSX on a Windows PC, if it were a commerical option, to run software only available on that platform.

Team Quixel!....nice.
 
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