|09 September 2012||#1|
Feeding Your Brainzportfolio
Eat 3D, LLC
Join Date: Apr 2003
New Free Video! Maya to UDK - Animation Pipeline - Part 1
Hi Everyone! We have a new animation series in our free section. Expect part 2 and 3 to come out in the coming weeks. These will be completely free to watch, please let us know what you think! Also dont forget our new http://eat3d.com/animation_intro that we just released and of course the Unreal Kismet 2 DVD . Thanks for everyone's support!
Watch it now free here: http://eat3d.com/free/maya_udk_1
In this first part of this three part demonstration,*Matthew Tardiff*goes over the Maya to UDK pipeline. He shows the techniques needed to efficiently export a fully rigged and animated character from Maya to UDK via the FBX format.*
***** Check out some of our new DVD releases *****
More information on the product page here: http://eat3d.com/animation_intro
Youtube Video Link
In this DVD, Instructor Joe Mandia gives a deep foundation to the complexities of animation using Maya 2012 with a focus on video games. Although the focus is on games, the instruction is great for any animator. Topics include Maya shortcuts, ui setup, 12 principles overview, timing, spacing, arcs, overlap, anticipation, squash and stretch, slow ins and outs, staging, secondary action, straight ahead vs pose to pose, and finally refining and polishing a final animation.
With over 8 hours of content, this DVD is perfect for those who want a solid foundation on animating in Maya.
More information on the product page here: http://eat3d.com/kismet2
Youtube Video Link
In this DVD Rusty Sempsrott dives into the depths of Kismet using UDK. He will be showing many of the concepts needed to use Kismet for prototyping out different game ideas. Rusty creates a simple top-down perspective shooter entirely in Kismet, without writing a single line of code. Topics include: setting up the levels, adding logic and a camera actor, setting up the player and game camera, player controls, global variables, level streaming, enemy vehicles, enemy movement, enemy damage, adding a scoring system, advanced movement, projectiles, player death, and finally a camera flythrough of the final game.
This DVD is perfect for those who want to learn more about Kismet and how to use it to prototype your own game ideas, without having to know any UnrealScript.
About Eat 3D:
Eat 3D has been feeding your brain for almost 5 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.
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